As part of my latest iPhone project I am going to sue Boost. I wanted to make sure I could do something as basic as build the Boost libraries (most are just header files you include but I wanted to make sure I could get a build working in case I needed any of the libraries that must be compiled).
So the search began, the Boost docs did not have details for darwin/iPhoneOS 3.0 so to google. I found the following links of order of helping. You may need to modify some of the actual compiler versions depending on when you read this but hopefully these links will help you raise the power of the compiler gods to allow you to build Boost for the iPhone: